MIKE:

Peter and I have shot ideas back and forth – we just need to get something together! I met Jason Kingsley earlier this year, and jived with the way he approaches game design and graphic design. I’d also like working with Matt Leacock, but he doesn’t know I exist.

JASMINE:

Is it a cop out to say that I’d want to make a game with Kelsey Domeny and Christina Major, my fellow Leaguers? I love Kelsey’s sense of humor and fun, and Christina’s amazing graphic design skills. I think we’d make a good team.

PETER:

I’ll give a quick shoutout to two designers that I have so far had a blast working with and would do so again any day – cheers to Brad Brooks and Isaac Epp! I have partnerships with several Leaguers and I’m excited about those. Outside the League, on my wishlist for sure would be Bruno Faidutti, (who I know reads this blog – hi Bruno!). He has a legacy of games and experience, seems down to Earth and I dig what he stands for. Citadels is an inspiration!

LUKE:

It’s really hard to pin down what a collaboration will be like before it begins. I enjoy working with fellow Leaguer Tom Jolly, and I’d like to work on more games with him. I believe our game interests and appreciation for mechanics and Scotch make our work productive.

BRAD:

Because he has produced an amazing range of games (Power GridFearsome FloorsCopycatFriday and many others), turned game design on its head with a modular, mix & match game system (504) and seems like a great guy with a fantastic sense of humor, I think it would feel fabulous to fraternize with Friedemann Friese.

CHRIS:

Can I say Eric Lang just because he gets all the fun IP’s? Actually, I’d like to work with Bruno Cathala. He’s a great designer and he works with a lot of other designers, so I could learn a great deal from him.

SCOTT:

I think it would be interesting to work with any designer who has a design focus really different from mine. I have tended to focus on tile-laying games, but it would be interesting to learn new mechanics by working with an expert in another area and trying to design a mash-up game.

ED:

If I could work with any designer, it would be Antoine Bauza. I’m truly inspired by his range as a designer and his ability to work with publishers to create games at the nexus of design, art, and product. Both Brunos are a close second for me as well 🙂

4Leaguers