INDIE LESSONS: ATARI QA
Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I learned from my time working…
Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I learned from my time working…
Leading a game team is no easy job. There are countless moving parts, dynamic situations, and a gauntlet of challenges. Here are 10 concepts that have helped me be successful…
Board Game Developers and Graphic Designers are a huge, often unrecognized, part of what makes all the games we play great. In this video I spend time talking about what…
Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I learned from starting and ending…
So you have a game, are planning a Kickstarter, got a review, but have no idea how to market your project? This video is for you! This video is meant…
Do you believe in your game? Are your rules ready for prime time? Are those systems balanced? This is one sure way to find out! This video is about running…
Each Hero from Heroes and Tricks (live on Kickstarter!) is the righteous embodiment of us gamers. The H&T team had a blast elevating our gamer archetypes into high fantasy. There are 16 characters…
In addition to the League Kickstarter Basics videos, I’ve decided to begin a Kickstarter Advanced series to take on more complicated, not-for-everyone, items for making games and running a Kickstarter.…
Designers endlessly argue about whether you should start with Mechanics or Theme and which is more important. This is a fool’s errand. Seth Johnson joins me to discuss what Designers…
Do you need a review for your Kickstarter? Absolutely, you do! This video gives a basic idea of what you’ll need to know to prep for reviews and get them.…