IN DEFENSE OF CUBES
Cubes get a bad rap in the boardgame community. They are often seen as unthematic, boring, and unoriginal. “Cube-pusher” is a derogatory term used to describe resource-heavy games that might…
Cubes get a bad rap in the boardgame community. They are often seen as unthematic, boring, and unoriginal. “Cube-pusher” is a derogatory term used to describe resource-heavy games that might…
Almost a year ago, in November of 2014, I presented a piece entitled “Steal this Game Idea!” which became one of our most popular articles on the League of Gamemakers,…
You don’t actually need a board to make a gameboard. You can make a fully usable prototype board that will be good for dozens of playtests using only cardstock and…
The League took a lot of photos at Gencon 2015. Let’s play a game! Rules: FIND AS MANY GAME DESIGNERS AND PUBLISHERS AS YOU CAN, AND POST THEIR NAMES IN…
Are you a game designer looking for more opportunities to test your games? Do you want to get meaningful feedback to make improvements to your games? Do you want to…
Tackling a kickstarter game can be a completely overwhelming experience. It’s a ton of work, and it involves many different steps to do it right. Have you ever wondered how…
If you’re a game designer who’s been working at the craft for any length of time, you know that you are going to need to build a LOT of components…
Having a good sell sheet can be a key part of getting your game picked up by a publisher. Sell sheets are useful for a variety of different situations: They…
Summer is here: time again for sun, beaches, traveling, family time, and of course, GAMES! But why not spice up your summer gaming with a little summer meta-game? My good…
Gamemaking, even if you self-publish, is not a solo endeavor. It takes relationships and collaboration to get your game signed, sealed, and delivered. Game conventions play a major role in…