DESIGNING OUTSIDE YOURSELF
A good designer can make something they love shine. A great designer can make something they hate shine. Now, this doesn’t mean you should go around making things you hate…
A good designer can make something they love shine. A great designer can make something they hate shine. Now, this doesn’t mean you should go around making things you hate…
You have a game. Maybe you made it, maybe you bought it, and you want to play it with someone else. When they ask you what kind of game it…
Many people think of graphic design as making things look pretty, but it is far more than that, and is an important aspect of anything that someone has to look…
WHAT IS DEFAULT DESIGN? Default design is a body of design choices, particularly thematic, that you don’t think about. You include them in your game design because they’re prevalent in other…
It’s okay to create a game that’s just for you or your friends. But when thinking about sharing it with a wider audience (whether that’s approaching publishers or launching it…
Most conversations about theme and mechanics treat games as if those are the only two elements a game has. Some comments make it seem like there’s this linear scale with…
As game designers, and even just as players, we often think and describe games by their mechanic. These are the gears of the game: the numbers we’re trying to balance…