GOING BACK TO GENCON
8 years ago, my newlywed wife, Melissa, surprised me with a trip to GenCon for my birthday. It was a truly amazing gift. My first published game, Kachina, was being…
8 years ago, my newlywed wife, Melissa, surprised me with a trip to GenCon for my birthday. It was a truly amazing gift. My first published game, Kachina, was being…
A couple weeks ago, Bezier Games, finally announced the publication of my game, Whistle Stop, a tile-laying, pick-up-and-deliver train game, which will be released at GenCon this year. For those…
Maybe no one in the board game industry has worn as many different hats as Dale Yu. He is the Editor in Chief of OpinionatedGamers.com, one of the best board game…
Matt Leacock is one of the rare individuals who has been able to fulfill his life-long dream of becoming a professional board game designer. Buoyed by the success of his…
Lately, I have been working on two heavier designs. One is an upcoming release to come out at GenCon and the other is a new co-design with fellow Leaguer, Luke…
Sen Foong Lim has been seriously designing board games since 2005 with over ten published games, two shelves of prototypes and 15 active projects to prove it. Sen typically designs…
Ok, I must confess I love to buy games. I especially enjoy buying the unexpected game in the unexpected place. Almost twenty years ago, I was perusing a global arts…
I can still remember the exhilaration of hearing my game, Unearth, announced as the winner of the KublaCon Game Design Contest in May 2006. All of the contestants and our friends…
Doug Garrett, podcaster of Garrett’s Games and Geekiness, has been sitting down to discuss games with his wife, Shelley, since January 2006 for a staggering 522 episodes. His podcast was nominated…
When is a prototype good enough to be published? I would say it’s when you can make the argument that it’s the best game you ever designed. Yes, that’s right, the…