CUTTHROAT KINGDOMS GOES TO GEN CON
Introduction by Luke Laurie: I first met Bryan Merlonghi at Protospiel San Jose, held at the Santa Clara Game Kastle, where he was running packed sessions of his game, Cutthroat Kingdoms. At the…
Introduction by Luke Laurie: I first met Bryan Merlonghi at Protospiel San Jose, held at the Santa Clara Game Kastle, where he was running packed sessions of his game, Cutthroat Kingdoms. At the…
I love a good game jam. These mini-competitions are among my favorite things to do. Game Chef, the DFW Nerd Night game design contest, the Tabletop Deathmatch…give me a design competition and I’m…
The next Kickstarter from Kraken Games, Flippin Monsters, will not feature any Stretch Goals. There’s been an overwhelming attitude lately among creators that Stretch Goals are an absolute must. Backers expect…
Many people think of graphic design as making things look pretty, but it is far more than that, and is an important aspect of anything that someone has to look…
Are you a game designer looking for more opportunities to test your games? Do you want to get meaningful feedback to make improvements to your games? Do you want to…
This article is reprinted with the permission from Foxtrot Games and originally appeared on the Foxtrot Games blog. Randy Hoyt shares a practical example of how a Lanterns rulebook was used and interpreted at the…
Maybe you’ve wondered: HOW MANY TIMES DO I NEED TO PLAYTEST MY GAME BEFORE IT’S READY TO SUBMIT TO A PUBLISHER? Is there a magic number of playtests to aim…
Many of you know that my other big hobby interest is mechanical puzzles, usually wooden monstrosities that take hours to put together. I design most of these with the aid…
AND NOW FOR THOSE OF YOU THAT WILL BE IN INDIANAPOLIS NEXT WEEK … In our previous post, Jasmine gave you some ideas on how to create your very own #GenCant…
It’s one thing when you have to skip game night or sit out of a fun RPG campaign. It’s quite another when you can’t make it to a convention. Not…