THE SHOULDERS OF MONOPOLY
Welcome back to another episode of “Pile O Games!” A RECAP Let’s do something different in game reviews! Let’s start with a stack of games on a tabletop. Any ol’…
Welcome back to another episode of “Pile O Games!” A RECAP Let’s do something different in game reviews! Let’s start with a stack of games on a tabletop. Any ol’…
The League of Gamemakers was formed in part as a collaboration between Kickstarter creators, so this series is a fitting part of that spirit of collaboration and sharing of best practices. We’ve…
I am an actor as well as a game-designer. And so, when designing games, I often think of the world being created around and within the game. I call this, “the…
PILE O GAMES? Last week, we posted our first “Pile O Games” – a new take on the classic review format. The theme was “Games in Green Boxes” in honor…
This is the second article I’ve written that talks about some cool mechanics I discovered while designing Ars Victor. You can read the first one at: Building Tension: The Ars…
…so says the folks of Geek and Sundry and the board gaming webseries, Tabletop. We’re all about games here at the League of Gamemakers, so yeah, we’re in. APRIL 5 IS INTERNATIONAL TABLETOP…
Do you know what happens when you start designing a Euro-style game? You start to live one. Some Euro games have mechanics in them like worker-placement, resource management, possibly even…
Hi fellow game makers and game enthusiasts! Whether you’re a new reader today or have enjoyed some of our past posts, we here at the League of Gamemakers want to…
So, you’ve thought of an idea for a board game and now you want to see it on your local game store’s shelf. It should just be a matter of…
We gamemakers often debate, pontificate, and prognosticate on the role of themes in boardgames. Our tortured souls are caught in the eternal internal struggle over whether to go with a…