WIN RATIOS IN FIRST TIME COOPERATIVE PLAY
As a follow up to JR Honeycutt’s article on Cooperative Games: Advice From the Experts, we asked some of the top board game designers of cooperative game experiences this question: WHAT…
As a follow up to JR Honeycutt’s article on Cooperative Games: Advice From the Experts, we asked some of the top board game designers of cooperative game experiences this question: WHAT…
Last summer I had the opportunity to work as the developer for SeaFall, a Legacy game from Rob Daviau and Plaid Hat Games that’s set in a fictional world in the dawn of the Age…
What do you do when your gaming group can’t get together and your family is busy with other endevours? You play with yourself of course! One of the most requested…
When I first started designing games, my husband Pete and I were very intentional about saying, “These are your games, these are my games, and these are the games we…
Game making is the ultimate co-op adventure. What can Jerry Hawthorne, Ignacy Trzewiczek, and Mike Selinker tell us about co-op design? Let’s find out! — 1. WHAT CHALLENGES DOES CO-OPERATIVE GAME…
Designers endlessly argue about whether you should start with Mechanics or Theme and which is more important. This is a fool’s errand. Seth Johnson joins me to discuss what Designers…
A good designer can make something they love shine. A great designer can make something they hate shine. Now, this doesn’t mean you should go around making things you hate…
I’ve been a Graphic Designer for 14 years and a Boardgame Designer for almost 4 years. Most Boardgame Designers who are working towards a Kickstarter project have the attitude that…
In this piece, I discuss creating decision points in games that create satisfying yet tough decisions for players, drawing from my experience working on The Manhattan Project: Energy Empire. I am…
Every project, team, and organization I’ve worked on, with, or for has taught me one indie lesson or another. This video highlights three lessons I learned over the four years…