HI-YO SILVER TO ALOHA – PART II
This is the second part of an introduction from Norv Brooks, designer of Aloha: The Spirit of Hawaii from Blue Panther Games, LLC. In PART I, Norv describes his gateway into cardboard gaming through…
This is the second part of an introduction from Norv Brooks, designer of Aloha: The Spirit of Hawaii from Blue Panther Games, LLC. In PART I, Norv describes his gateway into cardboard gaming through…
Coming up with a compelling and interesting board game design is tough, but what do you do when you’re trying to self-publish and you’re surrounded on all sides by giant…
Disclaimer: Below are unofficial International Tabletop Day cards spoofs, just for fun. Please do not confuse these with actual 2014 promos from Geek and Sundry. Not final art or design. Copyrights belong to original…
Do you know what happens when you start designing a Euro-style game? You start to live one. Some Euro games have mechanics in them like worker-placement, resource management, possibly even…
We gamemakers often debate, pontificate, and prognosticate on the role of themes in boardgames. Our tortured souls are caught in the eternal internal struggle over whether to go with a…
Pics from Fiddersgreen.net THE ADVENTURE BEGINS As a young boy I would rush home from school and settled in next to the floor model radio console to listen to the latest…
STAR TREK? When I was a little girl my Dad’s favorite show was Star Trek. I remember sitting in his lap, watching Captain Kirk kiss some alien woman while the…
I grew up an artist in a family of artist. I was the youngest; which means I had three other artist teaching me what they’ve learned. Imagine how surprised I…
I procrastinate. A lot. Point of fact: I am writing this article three days after its due date. It’s not that I haven’t known what my topic would be. It’s…
Welcome to the League of GameMakers! WHO ARE WE? By day we are science teachers, animators, technical directors, comic book artists, electrical engineers, parents and many other professions. By night,…