GAME ADDICTIVENESS – WINS AND LOSSES
A subject I’d like to explore more on the blog when the League comes back from Winter break is the topic of addictiveness in gaming. The following post is a…
A subject I’d like to explore more on the blog when the League comes back from Winter break is the topic of addictiveness in gaming. The following post is a…
“I DESIGNED A GAME LAST WEEK…” Ever hear an amateur designer say something like that? It seems like I’ve heard it a lot lately. Ever hear a professional designer say…
Last week I managed my past selves both in a fun time travel worker placement prototype by Aaron Vanderbeek and also in a recently published Scott Almes design from Eagle…
Output requires input. I generally have an hour or two of commute time each day and so my input of choice is podcasts. Fortunately for the boardgame-inclined there are many…
Several weekends ago, I had the privilege of taking our newest protoype, Four Omens of the Tu’i Tonga to the Tabletop Showcase at Boston Festival of Indie Games. This small, local…
Recently the League posted Why I Hated Settlers of Catan (and Why We Should All Stop Hating Monopoly). The premise for Stop Hating Monopoly was that it is a well known…
WHAT WAS YOUR PRIMARY PROJECT THIS MONTH? WHAT GAME IS HOT FOR YOU RIGHT NOW? BRAD BROOKS PROJECTS: My July was dominated by the behemoth known as GenCon. It was my…
Have you ever played a game but thought, “This would be so cool with X, Y, and Z mechanics” or “OMG THIS GAME NEEDS MERMAIDS”? Welcome to my world! When…
The League took a lot of photos at Gencon 2015. Let’s play a game! Rules: FIND AS MANY GAME DESIGNERS AND PUBLISHERS AS YOU CAN, AND POST THEIR NAMES IN…
New Year’s Eve 2007, Memphis TN – Visiting my big brother for the holiday, he dragged me to his friend’s New Year’s Eve party. I knew my brother, his friend,…