Seth Johnson stops by and we talk about Mechanical Cousins. Different games based around very similar mechanics producing different dynamics and aesthetics.
MECHANICAL COUSINS
Seth Johnson stops by and we talk about Mechanical Cousins. Different games based around very similar mechanics producing different dynamics and aesthetics.
MECHANICAL COUSINS
Randomness keeps games suspenseful while you’re playing them, and keeps them feeling fresh after repeat plays. Randomness is essential for many games. But there’s more than one way to include…
Lately, I have been working on two heavier designs. One is an upcoming release to come out at GenCon and the other is a new co-design with fellow Leaguer, Luke…