Designers endlessly argue about whether you should start with Mechanics or Theme and which is more important. This is a fool’s errand. Seth Johnson joins me to discuss what Designers should be thinking about when it comes to Mechanics and Theme – how they need to work together.
MECHANICS AND THEME: THE BEST OF FRIENDS
We use six games to help illustrate this point.
THE CLASSIC, CLASSIC: CHESS
CULTURAL SHORTHAND: ZOOLORETTO
VISCERAL THEMES: FALLING
EASING APPREHENSION: TOKAIDO
THEME AND FUNCTION: FORMULA D
NO INSTRUCTIONS NEEDED: CHOPSTICK DEXTERITY MEGACHALLENGE 3000