THE BEST GAME I EVER DESIGNED
When is a prototype good enough to be published? I would say it’s when you can make the argument that it’s the best game you ever designed. Yes, that’s right, the…
When is a prototype good enough to be published? I would say it’s when you can make the argument that it’s the best game you ever designed. Yes, that’s right, the…
What do you do when your gaming group can’t get together and your family is busy with other endevours? You play with yourself of course! One of the most requested…
Given that the League is a pretty scattered bunch, geographically speaking, it’s highly likely that you’ll see us attending events from coast to coast in our slick yellow t-shirts. So,…
Recently my wife and I watched a movie entitled “The Watsons Go To Birmingham” In this movie the family lives in Flint, Michigan and all but the mother are native…
Ray Wisneski has been in the hobby game business for 14 years. He co-owns a chain of 3 Game Kastle stores in the San Francisco Bay Area in Santa Clara,…
As we get prepared to launch Campaign Trail on Kickstarter tomorrow, I want to make sure that we offer the game at a fair price to everyone. So I decided to revisit The…
I started a public Facebook group yesterday, Breaking Games Backstage. It’s been a fun time setting it up, and we’re off to a great start with lots of chat. I got…
Game production is never perfect. Anyone who tells you otherwise is selling something. Now there are a lot of ways that manufacturing can go wrong. It’s a complex process to…
The State Of Games podcast was recently all about tips for playtesters. It was right before Unpub 6 in Baltimore, but it’s a good listen for people heading to any designer convention,…
I HAVE ALWAYS BEEN A LOVER OF MECHANICS. For as long as I can remember, I have felt the pull of new and exciting ways to take actions, of intricate…