THE TEST OF TIME: MECHANICS OF ANCIENT EGYPT
“That movie sure has stood the test of time!” I’m sure you have heard a statement using that phrase “stood the test of time”. IS THE PASSING OF TIME A…
“That movie sure has stood the test of time!” I’m sure you have heard a statement using that phrase “stood the test of time”. IS THE PASSING OF TIME A…
WHAT IS DEFAULT DESIGN? Default design is a body of design choices, particularly thematic, that you don’t think about. You include them in your game design because they’re prevalent in other…
Hi all, We’re in the thick of the holiday season now. Ugly sweater parties, fruitcakes, being devoured by Cthulhu. Oh wait, that last one might be a year-round thing. Speaking…
What should Kickstarter creators do to get ready to launch a campaign? Recently, I was participating in a Kickstarter seminar at a con with Teale Fristoe of Nothing Sacred Games. He…
IT’S BLACK FRIDAY, WHY ARE YOU READING THIS? Aren’t you at the mall, shoved in like cattle among the aisles of Target trying to get a deal on a video…
Don’t get me wrong, I love Thanksgiving. Nothing says “I’m so glad our forefathers stole this land” like gorging ourselves on a supply of food that could feed a small…
NORV: The movie Westworld starring Yul Brynner. It’s an exotic amusement park where guests get to interact with androids in 3 different worlds – actually I only remember 2 of the worlds…
This article was inspired by a rather in depth discussion on the Card & Board Game Designers Guild on Facebook. The question posed by our own Luke Laurie was “What are the…
So a game or a play test went sour. But wait, was it the game or the players? Here are a couple categories of gamers who might take a game…
As a game, Betrayal at House on the Hill has its issues (unbalanced scenarios, fiddliness, rules issues, etc.), but for that once a year Halloween game night this is the game. Suspense builds…