YOU CAN’T OVER-USE A GOOD THEME
We gamemakers often debate, pontificate, and prognosticate on the role of themes in boardgames. Our tortured souls are caught in the eternal internal struggle over whether to go with a…
We gamemakers often debate, pontificate, and prognosticate on the role of themes in boardgames. Our tortured souls are caught in the eternal internal struggle over whether to go with a…
In Part 1 of this series, I discussed the origins of analysis paralysis and five principles to keep in mind while designing. In this installment, I give you ten methods to reduce…
At first I was afraid, I was petrified. I stared down at my meeples and I almost cried. So I re-read all my cards, Thought of decisions I could choose,…