GOOD GAMES – HARD CHOICES
In this piece, I discuss creating decision points in games that create satisfying yet tough decisions for players, drawing from my experience working on The Manhattan Project: Energy Empire. I am…
In this piece, I discuss creating decision points in games that create satisfying yet tough decisions for players, drawing from my experience working on The Manhattan Project: Energy Empire. I am…
Luke Laurie, member of the League of Gamemakers, was interviewed by Dan and Brian over at the Doxcast. This insightful interview goes behind the scenes into story behind The Manhattan Project: Energy…
I have decided to mine my game design blog for interesting posts, update them, and publish them here. What follows is one of those posts, originally written September 05, 2008, edited and…
You have a game. Maybe you made it, maybe you bought it, and you want to play it with someone else. When they ask you what kind of game it…