FUNDAMENTAL REASON TO PLAY: BE A GOOD LOSER
We’ve seen Eliot Hochberg around at various conventions and know that he’s serious about game making, both as a publisher (Modest Games) and as a designer, pitching Urosette (recently picked up as…
We’ve seen Eliot Hochberg around at various conventions and know that he’s serious about game making, both as a publisher (Modest Games) and as a designer, pitching Urosette (recently picked up as…
It’s not easy standing out as a mash-up game. Mark and I have been testing and demoing our flagship game Zerpang! since 2006. Back then, we were Catan-casual gamers and had no…
About this time last year I was thinking about balancing cards in games. I had just received a Kickstarter game and played it a bit, only to find that I…