GEN CON 50 RAMBLINGS
Gen Con 50 was an incredible event. This video is mostly a ramble, but I try to convey the experience as a gamer, game maker, reviewer, and part of the…
Gen Con 50 was an incredible event. This video is mostly a ramble, but I try to convey the experience as a gamer, game maker, reviewer, and part of the…
WHAT WAS YOUR PRIMARY PROJECT THIS MONTH? WHAT GAME IS HOT FOR YOU RIGHT NOW? BRAD BROOKS PROJECTS: My July was dominated by the behemoth known as GenCon. It was my…
Introduction by Luke Laurie: I first met Bryan Merlonghi at Protospiel San Jose, held at the Santa Clara Game Kastle, where he was running packed sessions of his game, Cutthroat Kingdoms. At the…
AND NOW FOR THOSE OF YOU THAT WILL BE IN INDIANAPOLIS NEXT WEEK … In our previous post, Jasmine gave you some ideas on how to create your very own #GenCant…
It’s one thing when you have to skip game night or sit out of a fun RPG campaign. It’s quite another when you can’t make it to a convention. Not…
WHAT WAS YOUR PRIMARY PROJECT THIS MONTH? WHAT GAME IS HOT FOR YOU RIGHT NOW? BRAD BROOKS June began with the Letter Tycoon release at the Origins Game Fair. While I wasn’t…
If you are a game designer going to Gen Con, one of the resources available to you is the First Exposure Playtest Hall. For a fee, you can set up your…
We’ve finally reached the end of our journey, or is it just the beginning? Either way, Stones of Fate hit a major milestone this week – it’s now available at…
This is part 2 of Randy Hoyt’s piece from a publisher’s perspective, describing how he worked to re-theme Lanterns: The Harvest Festival from a game about flowers to become the beautiful game…
In Part 1, Kelsey Domeny introduced the publisher speed dating event at GenCon and had great advice for designers pitching their games. It also included video interviews with designers and publishers…