GOING BACK TO GENCON
8 years ago, my newlywed wife, Melissa, surprised me with a trip to GenCon for my birthday. It was a truly amazing gift. My first published game, Kachina, was being…
8 years ago, my newlywed wife, Melissa, surprised me with a trip to GenCon for my birthday. It was a truly amazing gift. My first published game, Kachina, was being…
Introduction by Luke Laurie At the League, we are fortunate that we get the opportunity to interact with so many interesting, creative people – and in many cases, assist them…
Gencon 2016 has come and gone, and many, many members of the gamemaking community were there: designers, developers, publishers, illustrators, manufacturers, distributors, and retailers. What are your thoughts on Gencon?…
If you are a game designer going to Gen Con, one of the resources available to you is the First Exposure Playtest Hall. For a fee, you can set up your…
WHAT WAS YOUR PRIMARY PROJECT THIS MONTH? WHAT GAME IS HOT FOR YOU RIGHT NOW? BRAD BROOKS While I’ve been making progress on several prototypes my number one priority is…
THIS POST IS A RESOURCE FOR DESIGNERS AND GAMEMAKERS LOOKING FOR EVENTS TO: PLAYTEST GAMES IMPROVE DESIGN SKILLS MAKE CONNECTIONS IN THE INDUSTRY GET FACE TIME WITH PROSPECTIVE PUBLISHERS…
A good sell sheet can be a key part of getting your game picked up by a publisher. In this piece, I’ll discuss these topics: WHAT IS A SELL SHEET? WHEN DO…