THE GAME THAT WON’T GET PUBLISHED
I can still remember the exhilaration of hearing my game, Unearth, announced as the winner of the KublaCon Game Design Contest in May 2006. All of the contestants and our friends…
I can still remember the exhilaration of hearing my game, Unearth, announced as the winner of the KublaCon Game Design Contest in May 2006. All of the contestants and our friends…
The SoCalPlaytesting Yahoo group currently has a membership of 126 of which approximately 20 to 25 members meet regularly a least once a month and sometimes twice a month. The group…