THE THEMES, THEY ARE A’ CHANGING
Guest post by Randy Hoyt. In his day job, Randy works on the user experience design team for a Silicon Valley startup. But at night, he designs and publishes board games.…
Guest post by Randy Hoyt. In his day job, Randy works on the user experience design team for a Silicon Valley startup. But at night, he designs and publishes board games.…
Hello everyone! Nicholas Timinskas here, game designer for Jubilee Games, and guest contributor to the League. In doing demos of my new game, Worlds War One, I’ve received consistently favorable feedback…
There are many things I learned through the experience of having created my first Kickstarter project. I feel fortunate that it funded, and a great deal of my success I…
This is guest post from Eduardo Baraf, friend of the League and designer and publisher of the game, Lift Off! Get Me Off This Planet! We’ve seen Eduardo working hard at…
CHOCOLATE CHIP COOKIES ARE AMAZING. Unless you’re one of the few people on the planet who don’t like chocolate (I’ll pray for you) you understand what sweet, delicious comfort a…
I recently started a poll on BoardGameGeek asking how people looked at a Kickstarter page and what they thought was most important. At the moment of writing this, 184 people have answered…
Hey everybody! A big thank you to all of you who are reading this post from the League of Gamemakers! You guys are awesome, and… … wait a minute. STOP.…
product made for leisure time enjoyment that refuses to be categorized into arbitrary and nebulously defined criteria vis-a-vis the combination of characteristics of the strong suits of various games and…
WOULD YOU HAVE BOUGHT OR EVEN TRIED THESE GAMES IF THEY WERE ALL ORANGE? Maybe not. Maybe the art would have turned you off, but just think of the…
Today, I want to talk about curves. I know what you are thinking, but no, we will not be talking about sexy cosplayers and how to incorporate them into your…