HAPPY NEW YEAR – LEAGUE OF GAMEMAKERS 2018!
Hi all, Thank you so much for reading/watching! We started the League of Gamemakers in 2014, and we’ve now celebrated 4 years of topics in design, development, publishing, gaming, mechanics,…
Hi all, Thank you so much for reading/watching! We started the League of Gamemakers in 2014, and we’ve now celebrated 4 years of topics in design, development, publishing, gaming, mechanics,…
Peter Vaughan is founding member of the League of Gamemakers, designer, Kickstarter creator, and currently the Director of Development at Breaking Games. We chat about the League, going from Kickstarter…
I can think of five moments in the last week I would like to blog about. Specifically things that would make fun topics here at the League of Gamemakers. A…
We asked some Leaguers what takeaway that they had in 2015 related to design or publishing, prototyping or playing games. Name one tip for gamemakers… Jasmine: If you get…
Last week I managed my past selves both in a fun time travel worker placement prototype by Aaron Vanderbeek and also in a recently published Scott Almes design from Eagle…
We’ve finally reached the end of our journey, or is it just the beginning? Either way, Stones of Fate hit a major milestone this week – it’s now available at…
In this three part series, read about the League’s secret mission in coordination with Stonemaier Games to select the top 10 games every designer should play at least once! —…
In this three part series, read about the League’s secret mission in coordination with Stonemaier Games to select the top 10 games every designer should play at least once! —…
In this three part series, read about the League’s secret mission in coordination with Stonemaier Games to select the top 10 games every designer should play at least once! —…
YEAH, SO? Such a blogging newb. A bunch of posts? That’s nothin’. Yeah, I know. Just do it! Well, we did. Last week, our not-so-secret League of Gamemakers hit 100 posts! Every Mon-Weds-Fri…