THE POWER OF THE MEEPLE
Back in my post about packaging your game, we talked a bit about how to show off the fun, unique pieces of your game. Distinct pieces can do lots of things…
Back in my post about packaging your game, we talked a bit about how to show off the fun, unique pieces of your game. Distinct pieces can do lots of things…
We game designers are creative people, often to the point that we have WAY too many ideas to be able to see them all become reality. So, why not share…