TAKE THE TROBIL TO TEACH YOUR GAME RIGHT
Chris Strain wrote one of my favorite pieces on the League, called Teaching a Game. I’ve referred to it several times, because I believe it is an art to bring someone…
Chris Strain wrote one of my favorite pieces on the League, called Teaching a Game. I’ve referred to it several times, because I believe it is an art to bring someone…
Fellow Leaguer, Mark Major, defines “flavor”, as it pertains to game design, in his article introducing us to context. “Flavor is thematic detail in a game that has no impact on how…
You know this game, inside and out. It’s easy to learn, but as you’re talking you see the wrinkle forming in between their eyes. Another’s eyebrow just arched up. They’re…