FIX THE PROBLEM, NOT THE SYMPTOM!
Things go wrong in playtests all the time. When something goes wrong in a playtest, it may just be an anomaly of that particular game — but if the same…
Things go wrong in playtests all the time. When something goes wrong in a playtest, it may just be an anomaly of that particular game — but if the same…
Guest post by Pete Butler-Davis. From Jasmine: As game designers, my husband Pete and I have been in a position to receive a LOT of feedback – some good, and some very,…